Blizzard not too long ago broke down the odds of getting rare gadgets in Overwatch’s loot packing containers (not out of the kindess of their hearts, mind you: there’s a felony reason behind it). Will firms have to be more transparent with their in-game slot machines sooner or later? Will corporations reduce how exploitative they are comprehend that they may be forced to indicate these odds? Who is aware of! i have a better question: what’s the most a game has managed to wring your pockets for?
My evident solution is Dota 2, a game I’ve spent $ 700 on over the path of 5 years. That sounds pretty unhealthy, unless you believe i’m presently sitting at 3084 hours, which averages to about 27 cents per hour played. which is not dangerous! nonetheless, I could stand to spend less on the entire objects Valve provides to the sport, particularly considering the fact that i’m running out of equippable slots to position all these doodads in.
What about you? What’s the most you have ever spent on a recreation? Did you purchase one of those $ 250 future 2 unique editions? have you ever ever been a type of folks that buys the $ a hundred possibility in mobile games? have you literally by no means spent a single dollar taking part in a video game? hold forth within the feedback under.
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